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Introduction to C++ Programming
Introduction to C++ Programming

Price: $1,999.00

Course Code: CR | Hours: 40

Introduction to C++ Programming Training Overview

In your day-to-day life, you might have come across various applications that involve software components. All these software applications are developed using programming languages. As a programmer, you would like to create an application that will be of use to your clients. In the C++ Programming: An Introduction course, you will use object-oriented programming principles to write programs in C++.

Upon successful completion of this course, students will be able to:

  • identify the basic differences between C and C++, and compile and execute a simple C++ program
  • identify the key differences between C and C++
  • understand the object-oriented programming concepts
  • manage data storage
  • work with classes and objects
  • use friend and inline functions
  • use static data members and member functions
  • work with constructors and destructors
  • implement compile-time polymorphism by overloading operators
  • implement compile-time polymorphism by overloading functions
  • implement runtime polymorphism using inheritance
  • implement runtime polymorphism using virtual functions
  • handle exceptions
  • work with input and output streams
  • work with templates
  • use the Standard Template Library

Prerequisites:

Participants must have a foundation in C programming. An understanding of object-oriented concepts such as classes and inheritance.

Next Classes:

Related Classes:

Prerequisites:

Participants must have a foundation in C programming. An understanding of object-oriented concepts such as classes and inheritance.

Next Classes:

Related Classes:

Introduction to C++ Programming Training Outline

Lesson 1: Getting Started with C++

        • Topic 1A: Identify the Basic Differences Between C and C++
        • Topic 1B: Compile and Execute a Simple C++ Program

Lesson 2: Migrating from C to C++

        • Topic 2A: Declare Variables
        • Topic 2B: Work with Arrays and Strings
        • Topic 2C: Use Qualifiers in C++
        • Topic 2D: Use Functions in C++

Lesson 3: Understanding OOPs Concepts

        • Topic 3A: Object-Oriented Programming
        • Topic 3B: Object Oriented Paradigm

Lesson 4: Managing Data Storage

        • Topic 4A: Understand Memory Allocation
        • Topic 4B: Control Dynamic Memory Allocation

Lesson 5: Working with Classes and Objects

        • Topic 5A: Define a Class
        • Topic 5B: Create an Object
        • Topic 5C: Instantiate a Class Using the new Operator

Lesson 6: Using Friend and Inline Functions

        • Topic 6A: Use Friend Functions
        • Topic 6B: Use Inline Functions

Lesson 7: Using Static Data Members and Member Functions

        • Topic 7A: Work with Static Data Members
        • Topic 7B: Work with Static Member Functions

Lesson 8: Working with Constructors and Destructors

        • Topic 8A: Initialize Instance Variables Using Constructors
        • Topic 8B: Destroy Instances Using Destructors

Lesson 9: Implementing Compile-time Polymorphism by Overloading Operators

        • Topic 9A: Overload Arithmetic Operators
        • Topic 9B: Overload I/O Operators
        • Topic 9C: Overload Assignment Operator

Lesson 10: Implementing Compile-time Polymorphism by Overloading Functions

        • Topic 10A: Overload Functions
        • Topic 10B: Overload Constructors

Lesson 11: Implementing Runtime Polymorphism Using Inheritance

        • Topic 11A: Inherit a Class
        • Topic 11B: Work with Derived Classes
        • Topic 11C: Inherit Multiple Classes
        • Topic 11D: Use Virtual Base Classes

Lesson 12: Implementing Runtime Polymorphism Using Virtual Functions

        • Topic 12A: Override Functions
        • Topic 12B: Implement an Abstract Class

Lesson 13: Handling Exceptions

        • Topic 13A: Handle an Exception Using the try and catch Block
        • Topic 13B: Handle Derived Class Exceptions

Lesson 14: Working with Input and Output Streams

        • Topic 14A: Use Input and Output Streams
        • Topic 14B: Control Input/Output Using Manipulators
        • Topic 14C: Access Files Using Sequential Access
        • Topic 14D: Access Files Using Random Access

Lesson 15: Working with Templates

        • Topic 15A: Use Template Classes and Functions
        • Topic 15B: Overload a Template Function

Lesson 16: Using the Standard Template Library

        • Topic 16A: Work with Vectors
        • Topic 16B: Work with Lists
        • Topic 16C: Work with Maps